![]() They swing from one extreme to the other whether you're talking about practical technical choices or gameplay balance things. Hell, an even lazier option would have been to pick some sensible limit rather than go all the way from 26 to 4. Despite everyone pretty much agreeing they should do this, they never responded. If memory is not an issue on the system, sure go ahead and jack it up - if memory is an issue then start limiting. In that very same forum thread, I said why not scale up the number of allowed coherent processes based on the system memory. Of course, people then complained that this resulted in UI lag, so they reversed that. What's hilarious about this is that at one point they actually put a limit on the number of coherent processes, turning it right down from 26 to something super paltry like 4 if memory serves. your friend should probably set it back to auto or add memory.Įdit: i see you figured most of that out and already informed your friend :) My system has 16GB of memory and i tried running with a 2GB page file, PA/coherentui crashed on larger games until i set it back to 16GB. Taking into account PA, i would say that on a system with 8GB of memory the page file should have a max size of 16GB. These commanders are gigantic mechs that can build basic buildings and feature. Planetary Annihilation is a ‘massive scale’ real-time strategy game where you play as one of the titular commanders. Devastate your enemies with 5 massive Titan-class super units like the earth-shaking Atlas bot and lightning-wielding Zeus. What makes Planetary Annihilation: TITANS into a ‘spiritual successor’ Just about everything, plus planet-hopping But we’ll get to that. In reality the less memory the system has the larger the page file should be. If you have a dual GPU system with switchable graphics check that both your high performance dedicated GPU and integrated Intel GPU are using the latest drivers. RTS JUST GOT BIGGER TITANS is the huge stand-alone expansion to the already massive-scale RTS Planetary Annihilation, which includes the base game and adds tons of new features. However, for maximum system stability i would recommend allowing at least the amount system memory for paging. Often, on a system with a large amount of memory and with an ssd it's perfectly fine to conserve ssd space by allowing less space for paging. ![]() Unless you configure a dedicated dump file a full memory dump would require the full size of the system memory plus some overhead to be allocated to paging.īy default windows allows a maximum of 3 times the system memory to be used for paging if the available disk space permits. An extreme example involves memory dumps during a system crash. Some applications expect paging and strange things can happen without it (or even if its too small). You should never completely disable paging.
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